Dr Graeme Kirkpatrick - publications

 

List of publications

Authored book

  • Kirkpatrick, G. Aesthetic Theory and the Video Game. Manchester University Press, 2011. eScholarID:128291
  • Kirkpatrick, G. Technology and Social Power. Palgrave, 2008. eScholarID:4b1288
  • Kirkpatrick, G. Critical Technology: A Social Theory of Personal Computing. Ashgate Publishing, 2004. eScholarID:4b284
  • Kirkpatrick, G. Historical Materialism and Social Evolution. Edited by Kirkpatrick, G. Blackledge, P. , Palgrave, 2002. eScholarID:4b133

Book contribution

  • Kirkpatrick, G. "Play Between Worlds: Exploring On-line Game Culture, by TL Taylor." In Doing Social Science, ed. Devine, F. Heath, S., -. basingstoke: palgrave macmillan, 2009. eScholarID:20452
  • Kirkpatrick, G. Lancaster, G. Wilson, J. "(Student) Life's a Game: Personal and Academic Planning as an Interactive Computer Simulation." In Informal Learning and Digital Media, ed. Drotner, K. Jensen, H-S and Schroder, K., 121-137. Cambridge: Cambridge scholars press, 2008. eScholarID:20411
  • Kirkpatrick, G. Donnelly, J. Smith, M. "Changing World Views: Internationalising UK Higher Education." In UNESCO Conference on Intercultural Education: proceedings, ed. Lasonen, J. Lestinen, L., Jyvaskyla: Institute of Educational Research, 2003. eScholarID:3b375
  • Kirkpatrick, G. "Progress and technology in Habermas's theory of social evolution." In Historical Materialism and Social Evolution, 2002. eScholarID:3b376
  • Kirkpatrick, G. "Philosophical foundations of Analytical Marxism." In Rational Choice Marxism, ed. Carver, T. Thomas, P., Basingstoke: Macmillan, 1996. eScholarID:81930

Journal article

  • "Feminism and Technical Capital: The case of the computer game." Information, Communication & Society 13, no. 7(2010) : 976-999. eScholarID:93038 | DOI:10.1080/1369118X.2010.495989
  • Kirkpatrick, G. "Controller, Hand, Screen: Aesthetic Form in the Computer Game." Games & Culture 4, no. 2(2009) : 127-143. eScholarID:14163 | DOI:10.1177/1555412008325484
  • Kirkpatrick, G. "Between art and gameness: critical theory and computer game aesthetics." Thesis Eleven 89(2007) : 74-93. eScholarID:20423
  • Kirkpatrick, G. "Meritums, Spectrums and narrative memories of ‘pre-virtual’ computing in Cold War Europe." Sociological Review 55 (2)(2007) : 227–250. eScholarID:1b4351
  • Kirkpatrick, G. "On-line chat rooms as pedagogic tools: a case study." Active Learning in Higher Education 6(1)(2005) . eScholarID:1b1451
  • Kirkpatrick, G. "A New World of Letters? Computer game culture and the internet as public sphere." Game Approaches/Spil veje 1(1)(2003) . eScholarID:1b763
  • Kirkpatrick, G. "Evolution or progress? A (critical) defence of Habermas's theory of social development." Thesis Eleven 72(2003) : 91-112. eScholarID:1b765 | DOI:10.1177/0725513603072001135
  • Kirkpatrick, G. "Modernism and the aesthetics of personal computing." Journal of Cultural Research 7(2)(2003) . eScholarID:1b764
  • Kirkpatrick, G. "The Hacker Ethic and the Spirit of Informationalism." Max Weber Studies 2(2)(2002) . eScholarID:1b766
  • Kirkpatrick, G. "Towards a critical sociology of the PC interface." Imprints 5(1)(2000) . eScholarID:1b1452
  • "Radically Misinterpreting Marx: Jon Elster on Marx and class." Marxism Studies 6(1999) : 53-70. eScholarID:81934
  • "On Analytical Marxism: A reply to Smith." Science & Society 58, no. 4(1995) : 487-489. eScholarID:81933
  • Kirkpatrick, G. "Philosophical foundations of Analytical Marxism." Science & Society 58, no. 1(1994) : 34-52. eScholarID:81928

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