Fees and funding

Fees

For entry in the academic year beginning September 2027, the tuition fees are as follows:

  • MSc (full-time)
    UK students (per annum): £15,400
    International, including EU, students (per annum): £32,000

The fees quoted above are fully inclusive of tuition, administration and computational costs.

Fees for entry are subject to yearly review. The University reserves the right to increase your tuition fee by up to 7% each year for courses lasting more than one year, including to reflect rising costs associated with delivering our educational and wider student experience. Postgraduate fees information .

Always contact the admissions team if you are unsure which fee applies to your qualification award and method of attendance.

International student CAS deposit

Self-funded international applicants are required to pay a deposit of £2500 towards their tuition fees before a confirmation of acceptance for studies (CAS) is issued. Some applicants will be required to pay a higher deposit. More information on tuition fee deposits .

Policy on additional costs

All students should normally be able to complete their programme of study without incurring additional study costs over and above the tuition fee for that programme. Any unavoidable additional compulsory costs totalling more than 1% of the annual home undergraduate fee per annum, regardless of whether the programme in question is undergraduate or postgraduate taught, will be made clear to you at the point of application. Further information can be found in the University's Policy on additional costs incurred by students on undergraduate and postgraduate taught programmes (PDF document, 91KB).

Scholarships/sponsorships

We know that student finance can be complicated. The links below provide further information to help guide you.

Course unit details:
Multimedia Design and Development

Course unit fact file
Unit code EDUC70511
Credit rating 15
Unit level FHEQ level 7 – master's degree or fourth year of an integrated master's degree
Teaching period(s) Semester 1
Offered by Education
Available as a free choice unit? Yes

Overview

This course unit looks at the design and development of course level multimedia materials; exploring the role such materials might play in various classroom modalities (face-to-face, self-access and online). Participants will review existing materials and explore the literature and research available in this area. They will also develop a range of skills in the development of multimedia materials making use of a variety of digital tools.

Aims

  • develop an advanced knowledge and understanding of the role of multimedia in teaching and learning;
  • provide opportunities to analyse and critically reflect on relevant research and theory in relevant subject
  • areas and make use of it to inform the evaluation and development of multimedia materials for the classroom or online;
  • provide the opportunity for the development of relevant skills in the development of multimedia learning materials.

Learning outcomes

The learning outcomes of the unit support the following student outcomes:

Critical Thinking and Problem Solving: By reflecting critically on the choice of tools and methods of delivery for multimedia materials, students will develop their ability to analyse problems and make informed decisions.

Research and Information Literacy: Situating multimedia materials within the broader context of research on multimedia and technology in education and society enhances students' research and information literacy skills.

Creativity and Innovation: Designing effective multimedia materials requires creativity and innovation. Students will develop these skills through the practical application of advanced knowledge and understanding of relevant research and theory.

Technical Skills: Through designing and developing multimedia materials and utilizing information and communication technologies (ICT), students will develop proficiency in digital media tools and technologies.

Adaptability and Flexibility: By designing and evaluating multimedia materials for specific contexts, students need to adapt technology design and reflect on appropriateness of technologies. By engaging with a diverse range of digital media and learning how to use them effectively according to the learning context, students develop adaptability and flexibility.

Overall, the intended learning outcomes of the unit on multimedia design and development not only equip students with design skills but also foster critical thinking, creativity, communication, and adaptability.

Teaching and learning methods

Lectures: 
This course unit is taught using a variety of different tools. For face-to-face (onsite) students in Manchester there are 10 x 2 hour teaching sessions mixing together the input and discussion of ideas as well as practical skills based sessions. There is a VLE space for discussion outside of the class and a linked wiki with accompanying materials. For distance learners, there is a set of input texts, videos and forum tasks, which support the students through the learning process. These are accessed via the central learning environment.

Online discussions: 
Onsite students will take part in online discussions and tasks between weeks. These will be accessed via our central learning environment.

Tutorials: 
There will be a number of tutorials focused on developing practical skills. Through these tutorials, students will learn to use various tools/software to create multimedia learning materials. 

Knowledge and understanding

  • Reflect critically on the choice of development tools and methods of delivery for the materials;
  • Situate the material within the broader context of research on multimedia and the role of technology in education and society.

Intellectual skills

  • Critically evaluate web-based teaching and learning according to principles established from an understanding of relevant research and theory;
  • Demonstrate the application of advanced knowledge and understanding of relevant research and theory to the design of multimedia materials.

Practical skills

  • Design effective multimedia materials for an education context specified by the participants;
  • Select, or create and make use of appropriate digital media.

Transferable skills and personal qualities

  • Enhanced skills in academic literacies including academic presentation, information processing (on- and offline) and online networking;
  • Enhanced skills in designing and developing multimedia;
  • Enhanced skills in using information and communication technologies (ICT);
  • Enhanced skills in interpersonal and intercultural communication;
  • Autonomy and enhanced metacognitive strategies with regard to study skills and further professional development

Assessment methods

Group/individual Multimedia material 5%;  Individual/group multimedia material design or evaluation with essay 95% 

Feedback methods

Feedback via VLE

Recommended reading

Brown, A. H., & Green, T. D. (2024). The essentials of instructional design: Connecting  fundamental principles with process and practice. Routledge.

Clark, R. C., & Mayer, R. E. (2023). E-learning and the science of instruction: Proven guidelines for consumers and designers of multimedia learning. John Wiley & Sons.

Houser, M.L., & Hosek, A. (2017). Handbook of Instructional Communication
Rhetorical and Relational Perspectives. Routledge.

Mayer, R.E. (2021). Multimedia Learning-third edition. Cambridge: Cambridge University.

Mayer, R.E. and Fiorella, L. eds. (2022). The Cambridge handbook of multimedia learning. Third edition. Cambridge: Cambridge University Press.

Rogers, Y., Sharp, H., & Preece, J. (2023). Interaction design : beyond human-computer interaction (Sixth edition.). John Wiley & Sons, Inc.

 

Study hours

Scheduled activity hours
Lectures 20
Tutorials 2
Independent study hours
Independent study 128

Teaching staff

Staff member Role
Taslima Ivy Unit coordinator

Return to course details

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