BSc Computer Science with Industrial Experience

Year of entry: 2024

Course unit details:
Fundamentals of Computer Engineering

Course unit fact file
Unit code COMP12111
Credit rating 10
Unit level Level 1
Teaching period(s) Semester 1
Available as a free choice unit? Yes

Overview

In this course you will learn about the design of digital electronic systems from simple digital circuits to the design of a simple processor. The exercises undertaken in laboratories complement the material covered in lectures. Professional commercial software tools are used in laboratories to enter designs and simulate their behaviour.

Pre/co-requisites

Students who are not from the School of Computer Science must have permission from both Computer Science and their home School to enrol.

Aims

The main aim of this course is to give students a basic understanding of the hardware which underpins computing systems.

Further aims include:

  • Introduction to basic logic and logic gates
  • Partitioning of simple systems into combinatorial and sequential blocks
  • To introduce basic CAD tools to aid in the design of a basic computer system
  • To provide an overview of hardware description languages with particular emphasis on Verilog
  • Introducing logic level implementation of a simple processor
  • Discussion of how computer systems interact with memory and I/O devices

Learning outcomes

  • Convert between different number bases and perform the process of binary addition and subtraction.
  • Manipulate Boolean expressions and illustrate their implementation using simple combinatorial circuits.
  • Discuss the design of simple binary adders and highlight the imitations of the design.
  • Explain the key features of the Verilog language and write behavioural models in Verilog of combinatorial and sequential logic circuit designs.
  • Design, implement and verify circuit designs using CAD tools.
  • Discuss the organisation and operation of a simple digital computer including the processor, memory and input/output.
  • Discuss and implement the design of a simple processor.
  • Discuss the execution of machine language programs on a simple processor design and produce working code.

Syllabus

  • Introduction to logic

Digital signals, data representation, Boolean logic and functions, De Morgan’s theorem, logic gates, multiplexers, binary arithmetic, abstraction & hierarchy, clocks, sequential systems.

  • Computer Aided Design (CAD)

Complexity and design – the need for CAD tools, testing & simulation,

  • Hardware description languages - Verilog

Introduction to Verilog, Verilog assignments, the always block and sensitivity list, design of combinatorial and sequential circuits in Verilog.

  • Register Transfer Level (RTL) Design

The synchronous paradigm, introduction to sequential systems, RTL view of design, the register, datapath and control,

  • Finite State Machines (FSM)

Introduction to the FSM, state transition diagrams, state transition tables, implementation in Verilog.

  • Processor Design

Overview of the three-box model: CPU, Memory, I/O, processor operation, instruction execution – fetch/decode/execute – and the sequencing of actions, program counter, instruction register, condition code register.

  • The Manchester University 0 (MU0) Processor

Introduction to MU0 - instruction set and operation, arithmetic logic unit (ALU) design and critical path, design of the MU0 datapath and control.

  • Memory

Von Neumann and Harvard architecture, tri-state buffers and bidirectional buses, memory map, address decoding schemes – one dimensional and two-dimensional, address decoders. Memory hierarchy

  • Input and output

The I/O interface, communication and I/O devices,

  • More Verilog

Examples of circuit designs in Verilog

  • Programming MU0

Programming MU0 and accessing peripherals

 

Teaching and learning methods

This unit will be delivered using a blended approach to learning. Self-study materials will be made available in the form of written notes, videos and self-assessment quizzes in Blackboard that allow you to check your understanding of the material provided. Each week there will be a live session which will focus on covering design examples and/or providing support and general feedback on laboratory exercises. These sessions will be, where possible, interactive.

 

Laboratory exercises are supported by weekly drop-in sessions (from week 2), where students can get help and support.

 

Students are expected to spend (approximately):

 

2 hours per week working on the online asynchronous material (22 hours in total).

5 hours per week on the laboratory exercises (45 hours in total).

1 hour per week synchronous lecture (11 hours in total).

Employability skills

Analytical skills
Innovation/creativity
Problem solving

Assessment methods

Method Weight
Written exam 50%
Practical skills assessment 50%

Feedback methods

Feedback is provided via formative quizzes in Blackboard and via automated marking for laboratory work, with feedback on work being delivered by email.

Recommended reading

COMP12111 reading list can be found on the Department of Computer Science website for current students.

Study hours

Scheduled activity hours
Assessment written exam 2
Lectures 11
Independent study hours
Independent study 87

Teaching staff

Staff member Role
Paul Nutter Unit coordinator

Additional notes

Course unit materials

Links to course unit teaching materials can be found on the School of Computer Science website for current students.

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