- UCAS course code
- GG14
- UCAS institution code
- M20
Bachelor of Science (BSc)
BSc Computer Science and Mathematics
- Typical A-level offer: A*A*A including specific subjects
- Typical contextual A-level offer: AAA including specific subjects
- Refugee/care-experienced offer: AAB including specific subjects
- Typical International Baccalaureate offer: 38 points overall with 7,7,6 at HL, including specific requirements
Course unit details:
First Year Team Project
Unit code | COMP10120 |
---|---|
Credit rating | 20 |
Unit level | Level 1 |
Teaching period(s) | Full year |
Available as a free choice unit? | No |
Overview
This course unit is all about teamwork, communication, and active learning: in your team and with your tutor, you work on various tasks, thereby gaining valuable experience in teamwork and developing useful skills around communication, reflection, self-organisation, time management, independently acquiring new knowledge and skills, professional behaviour, project organisation, etc. The tasks teams work on include understanding ethical frameworks for computer science professionals, intellectual property issues, and the development of a web-based information system.
Aims
The main aim of this course unit is to help students develop a range of non-technical skills within a context that is both relevant and engaging: a project to create a web-based application. These skills are intended to support success not only during the students’ time at university but also in their future professional careers.
Although there are lectures, they do not provide step-by-step instruction on how to build a complete web-based application. Instead, the lectures focus on introducing core web technologies such as HTML, CSS, JavaScript, PHP, MySQL, and APIs. Students are free to use any web-based technologies they choose in their projects, and this flexibility is supported by the Inquiry-Based Learning (IBL) approach, which encourages them to identify what they need to learn and seek out appropriate resources.
The project is designed to broaden students' experience through a series of events and deliverables that develop capabilities such as teamwork, peer learning, goal setting, progress tracking, innovation, and design. These elements are carefully phased to ensure that students can manage each stage of the project effectively.
Each group, typically consisting of 6 to 9 students, is supported by a tutor or facilitator who they meet with weekly. Early in the course, the tutor provides structured guidance. As the project progresses, this support becomes more tailored and responsive, allowing groups increasing freedom and responsibility based on their development and needs.
Learning outcomes
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reflect on their experience in independently acquiring new knowledge and skills particularly in programming, debugging and web development, ethical and professional issues and intellectual property rights relevant for the field of computer science, and different frameworks that have been developed for these.
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reflect on their group working and project-management skills.
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act as a responsible member of a team, communicate with team members, and contribute to the project.
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analyse and compare different frameworks that have been developed for ethical and professional issues and intellectual property rights relevant for the field of computer science.
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plan and develop a functioning, substantial, web-based information system as a member of a team.
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give technical presentations and prepare suitable material, as a member of a team.
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write technical reports and reflect on their learning and professional development.
Syllabus
- Phase 0: Introduction [registration week]
- Phase 1: Professional Issues - Software Patents [2 weeks]
- Phase 2: Professional Issues - Ethics [3 weeks + reading week]
- Phase 3: World-Wide What? [6 weeks]
- Phase 4: Building a Web Application [11 weeks]
Teaching and learning methods
Lectures
1 hour per week (in most weeks), including guest lecturers
Laboratories
1 hour per week
Tutorial Meeting
1 hour per week
Employability skills
- Analytical skills
- Group/team working
- Innovation/creativity
- Leadership
- Project management
- Oral communication
- Problem solving
- Research
- Written communication
Assessment methods
Method | Weight |
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Written assignment (inc essay) | 40% |
Oral assessment/presentation | 40% |
Set exercise | 20% |
Feedback methods
Recommended reading
COMP10120 reading list can be found on the Department of Computer Science website for current students.
Study hours
Scheduled activity hours | |
---|---|
Lectures | 22 |
Practical classes & workshops | 41 |
Tutorials | 23 |
Independent study hours | |
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Independent study | 114 |
Teaching staff
Staff member | Role |
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Uli Sattler | Unit coordinator |
Additional notes
Course unit materials
Links to course unit teaching materials can be found on the School of Computer Science website for current students.
Links related to COMP10120