- UCAS course code
- VR21
- UCAS institution code
- M20
Bachelor of Arts (BA)
BA Art History and German
- Typical A-level offer: ABB
- Typical contextual A-level offer: BBC
- Refugee/care-experienced offer: BBC
- Typical International Baccalaureate offer: 34 points overall with 6,5,5 at HL
Fees and funding
Fees
Tuition fees for home students commencing their studies in September 2025 will be £9,535 per annum (subject to Parliamentary approval). Tuition fees for international students will be £26,500 per annum. For general information please see the undergraduate finance pages.
Policy on additional costs
All students should normally be able to complete their programme of study without incurring additional study costs over and above the tuition fee for that programme. Any unavoidable additional compulsory costs totalling more than 1% of the annual home undergraduate fee per annum, regardless of whether the programme in question is undergraduate or postgraduate taught, will be made clear to you at the point of application. Further information can be found in the University's Policy on additional costs incurred by students on undergraduate and postgraduate taught programmes (PDF document, 91KB).
Scholarships/sponsorships
- Find out more from student finance
- Eligible UK students can apply for bursaries and scholarships
- Funding for EU and international students is on our country-specific pages
- Many students work part-time or complete a student internship
Course unit details:
Digital Art
Unit code | DIGI30032 |
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Credit rating | 20 |
Unit level | Level 3 |
Teaching period(s) | Semester 2 |
Available as a free choice unit? | No |
Overview
Aims
The unit aims to:
- Introduce, and build students’ critical response to, artworks that take digital technologies, techniques and media as material, subject matter, environment, and / or output.
- Students will develop contextual, historical knowledge of digital art, from its twentieth century beginnings through to cutting edge developments in the present.
- Theoretical perspectives will be combined with practical experiences and encounters with both making and viewing aesthetic and artistic material.
- No special knowledge of digital technology is required for this module.
Learning outcomes
Successful participation in this course will enable students to:
- strengthen their existing skill and confidence in working as part of a team towards a shared endeavour, while supporting and encouraging fellow team members (supporting employability skills)
- plan and deliver complex projects (visual essay and curation project) to a deadline
- understand the strengths of a variety of different contemporary visual media in communication settings
Syllabus
Possible themes:
mark-making / drawing; generation / invention; simulation / realism and beyond.
Crowther, P. (2018). Digital art, aesthetic creation: The birth of a medium. Routledge.Drucker, J. (2013). Is there a “digital” art history?. Visual Resources, 29(1-2), 5-13.Impett, I. & Offert, F. (2023) There is a digital art history. arXiv:2308.07464v1 Kholeif, O. (2018). Goodbye, World!: Looking at Art in the Digital Age. Berlin: Sternberg Press.Paul, C. (2023). Digital art. Thames & Hudson.Paul, C. (Ed.). (2016). A companion to digital art. John Wiley & Sons Inc.
Teaching and learning methods
Knowledge and understanding
- Show critical understanding of a range of contemporary methods and techniques in digital art making and presentation.
- Apply knowledge developed in class to make independent curatorial choices.
Intellectual skills
- Conceptualise digital art as both emerging and diverging from its roots in twentieth century art movements.
- Convey meaning and understanding through visual material and its presentation.
Practical skills
- Select and present artworks online, giving viewers appropriate contextual information.
- Work as a team to source and discern information.
- Present visual material with coherence.
Transferable skills and personal qualities
- Plan and deliver a solo presentation.
- Take responsibility for one’s own role in a shared endeavour.
Assessment methods
Formative - Ideas board and written plan for virtual essay. Interactive team quiz.
Summative - Contributions to the communal digital timeline (weighting 20%).
Final project - visual essay (weighting 50%).
Presentation of curation project (weighting 30%).
Feedback methods
Formative - Verbally with tutor and in class, verbal feedback from peers.
Summative - In person in class and written feedback.
Recommended reading
Crowther, P. (2018). Digital art, aesthetic creation: The birth of a medium.
Routledge.Drucker, J. (2013). Is there a “digital” art history?. Visual Resources, 29(1-2), 5-13.
Impett, I. & Offert, F. (2023) There is a digital art history. arXiv:2308.07464v1
Kholeif, O. (2018). Goodbye, World!: Looking at Art in the Digital Age. Berlin: Sternberg Press.
Paul, C. (2023). Digital art.
Thames & Hudson.Paul, C. (Ed.). (2016). A companion to digital art. John Wiley & Sons Inc.
Study hours
Scheduled activity hours | |
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Lectures | 11 |
Seminars | 22 |
Independent study hours | |
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Independent study | 167 |
Teaching staff
Staff member | Role |
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Claire Reddleman | Unit coordinator |